🎮 Idempotent Game AI: 10,000+ Swarm Arena & Zero-GC Physics

Zero-Copy In-Place Memory Compaction · O(N) Spatial Manifold Dynamics · Zero-GC Engine Physics

🛡️ USPTO 64/152,276 (Pending) 🛡️ USPTO 64/148,668 (Pending) 📦 22 Live PyPI Packages
Inventor & Author: Dr. A. Emre ÇETİN (aemre.cetin@gmail.com) · GitHub · PyPI Org · 🧠 IdemAILab Studio · 📜 ResearchGate Preprint

🎮 3D Multi-Agent Swarm Arena // Zero-GC In-Situ Game AI (IdemNPC)

High-density autonomous swarm simulation (10,000+ agents). Benchmarks in-situ idempotent involution compaction (<20 µs, 0 B GC) vs traditional game engine dynamic list removals (Roblox Luau, Unity C#, UE5).

USPTO 64/148,668 USPTO 64/152,276 60 FPS Locked

🎯 Swarm & Engine Controls

IdemSpatial O(N)
İdempotent manifold izdüşümü ile 0 GC ve 60 FPS'te akıcı 3D hacim.
Sürü Hızı 5.5 m/s
🎯 Bomba Kısayolu:
3D zeminde farenin ORTA TUŞU (Tekerlek) veya Shift + Sol Tık ile tıklayarak istediğiniz noktaya bomba bırakabilirsiniz.
Sol tık: Döndür | Sağ tık: Kaydır | Tekerlek: Zoom
IdemNPC In-Situ (0 B GC)
AKICI (60 FPS)
2,500 / 2,500 ALIVE
💣 Bomba Kontrolü: Farenin ORTA TUŞUNA (Tekerlek) veya Shift + Sol Tık ile tıklayın! Sol Tık: 3D Döndür

📊 Telemetry & Oscilloscope

■ IdemNPC: 16.6 ms ■ Classic: 16.6 ms
Idempotent Compaction
In-Situ 2-Cycle Involution
18 µs
Classic Engine Freeze
Roblox Luau Array Shift
78.4 ms
Latency Speedup
Real-Time Advantage
4,355x
GC Heap Allocation
Garbage Collector Load
4,280 KB vs 0 B
Dropped Frames
Visual Stutter
0 Frames (Locked 60)